

Laptop: AMD Turion X2 (dual core 1.80 ghz), ATI Xpress 1150 IGP, 2GB DDR2 SDRAM (1. Secondary PC: C2D e8400 (dual core 3.0 ghz), nVidia GT 240 GDDR5, 4 GB DDR2 Ram, W7 64bit Main PC: Pentium g2020 (Ivy Bridge dual core, 2.9 ghz), Intel HD Graphics, 4 GB DDR3 Ram (3.5Gb usable), W7 64bit If it gets too slow, untick Simulate Block Transfer, and if it's still too slow, change to non-buffered rendering. Well, then again, it's not working that perfect, as I found such bugs at the game that really disturbing, anyway to solve this bugs? Description Have fun playing the amazing Crisis Core - Final Fantasy VII (Japan) game for PlayStation Portable. Download the Crisis Core - Final Fantasy VII (Asia) ROM now and enjoy playing this game on your computer or phone. This is the Asia version of the game and can be played using any of the PSP emulators available on our website. Working so perfectly!! Thanks!! I saw other video on youtube said that Multithreading is needed for low specs pc so I just enabled it right after I download the emulator Have fun playing the amazing Crisis Core - Final Fantasy VII (Asia) game for PlayStation Portable. It should be faster than mobile core 2 processors with the same clockspeed) should be enough to run this game without needing multithreading. Your CPU (that's a mobile Sandy Bridge processor. Those two settings can cause crashes in certain games/situations. Try unticking Fast Memory and Multithreaded. Wish I know how to record it so you can help me, but apparently I don't (08-12-2014 12:05 PM)FrozenDevilz Wrote: (08-11-2014 11:15 AM)tintinmayo Wrote: (08-11-2014 06:58 AM)FrozenDevilz Wrote: Already change both, still got the Fatal Error after the intro movie Processor: Intel® Pentium® CPU B950 2.10GHz (2 CPUs)ĭump Next Frame to Log: Disabled (Don't Know Why)ĭump Decrypted EBOOT.BIN on Game Boot: Unticked OS: Microsoft Windows XP Professional (5.1, Build 2600) Why after the intro movie the game always force closed?
